Ian Cheng
Emissaries
09 Apr - 24 Sep 2017
Installation view of the exhibition "Ian Cheng: Emissaries"
April 9, 2017–September 25, 2017. INPS1.1133.62. Photograph by Pablo Enriquez.
April 9, 2017–September 25, 2017. INPS1.1133.62. Photograph by Pablo Enriquez.
MoMA PS1 presents the first U.S. museum solo exhibition for Ian Cheng, featuring the artist’s complete Emissary trilogy (2015–17), a series of live simulation works created using a video game engine. Described by the artist as “a video game that plays itself,” the works are comprised of computer-generated simulations like those used in predictive technologies for complex scenarios such as climate change or elections. Populated by a cast of characters and wildlife that interact, intervene, and recombine in open-ended narratives, Cheng’s simulations evolve endlessly as self-contained ecosystems. The exhibition EMISSARIES marks the completion of this series of works, which contemplate timeless questions about evolution, the origins of human consciousness, and ways of relating to a chaotic existence. The trilogy was recently acquired by The Museum of Modern Art and is on display for the first time at MoMA PS1.
EMISSARIES is presented as a large-scale installation that transforms the gallery into a portal-like environment for Cheng’s simulations to build, generate, regress, and progress. The 10-foot-tall projections allow each simulation to unfold at life-size, positioning viewers as observers who can follow the lives of specific characters as they interact within the simulated worlds and each other in an ever-changing environment.
Organized by Peter Eleey, Chief Curator, MoMA PS1; with Jocelyn Miller, Curatorial Associate, MoMA PS1.
EMISSARIES is presented as a large-scale installation that transforms the gallery into a portal-like environment for Cheng’s simulations to build, generate, regress, and progress. The 10-foot-tall projections allow each simulation to unfold at life-size, positioning viewers as observers who can follow the lives of specific characters as they interact within the simulated worlds and each other in an ever-changing environment.
Organized by Peter Eleey, Chief Curator, MoMA PS1; with Jocelyn Miller, Curatorial Associate, MoMA PS1.